Blender Git Commit Log
Git Commits -> Revision df816d5
Revision df816d5 by Dalai Felinto (master) October 17, 2018, 00:24 (GMT) |
Fix cmake not triggering rebuild on .glsl changes At least on windows we do not re-run datatoc when the .glsl files change. To test is simple, just change edit_mesh_overlay_common_lib.glsl remove lines, write plain text, ..., now rebuild and go in edit mode with the default cube. I also had to remove the entry in gpu/CMakeLists.txt for gpu_shader_material.glsl since this was being tracked directly, as well as running data_to_c_simple (otherwise CMake raises an error for duplicated entries). We probably want to do the same for the other datatoc functions. Reviewers: LazyDodo, brecht Differential Revision: https://developer.blender.org/D3803 |
Commit Details:
Full Hash: df816d534f195b9a38383e8b0dd806d0586a6fc0
Parent Commit: b618c18
Committed By: Campbell Barton
Lines Changed: +2, -22