Blender Git Commit Log
Git Commits -> Revision e00a871
Revision e00a871 by Sebastián Barschkis (master) February 26, 2021, 20:35 (GMT) |
CMake/deps: Adjust OSL shader directory The location of the shaders changed with OSL 1.11.10. This commit is therefore in addition to D10212. @sybren With the latest SVN libraries, I am fairly certain there is a "OSL not found" in the CMake output. Can you check on Linux? @LazyDodo Since you haven't pushed the new OSL libs yet, this should not be a problem on Windows. So this will only be needed whenever those land. Reviewed By: LazyDodo Differential Revision: https://developer.blender.org/D10552 |
Commit Details:
Full Hash: e00a87163cfd1b885afb4cb3ddff5f9fe911d2aa
Parent Commit: 5c6cd5f
Lines Changed: +1, -1
1 Modified Path:
/build_files/cmake/platform/platform_apple.cmake (+1, -1) (Diff)