Blender Git Commit Log
Git Commits -> Revision e036ea3
Revision e036ea3 by Antonis Ryakiotakis (soc-2013-paint) August 30, 2013, 14:49 (GMT) |
Add layer operator in projective texture paint layer panel. This commit adds a new mtex slot of type image, using UV mapping on active material. It also allocates a new image for it. Size is fixed currently (1024x1024) but this can change later. This code can surely be useful to enforce a working texture paint system as soon as user enters.I hope resource management is done right here, it looks like it works (tm). |
Commit Details:
Full Hash: e036ea3ab973dc0fe574be4b159cc6bf0f813247
SVN Revision: 59663
Parent Commit: cd89b87
Lines Changed: +112, -1