Blender Git Commit Log

Git Commits -> Revision e036ea3

Revision e036ea3 by Antonis Ryakiotakis (soc-2013-paint)
August 30, 2013, 14:49 (GMT)
Add layer operator in projective texture paint layer panel.

This commit adds a new mtex slot of type image, using UV mapping on
active material. It also allocates a new image for it. Size is fixed
currently (1024x1024) but this can change later.
This code can surely be useful to enforce a working texture paint system
as soon as user enters.I hope resource management is done right here, it
looks like it works (tm).

Commit Details:

Full Hash: e036ea3ab973dc0fe574be4b159cc6bf0f813247
SVN Revision: 59663
Parent Commit: cd89b87
Lines Changed: +112, -1

4 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+108, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_intern.h (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_ops.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021