Blender Git Commit Log
Git Commits -> Revision e1b6b97
Revision e1b6b97 by Sergey Sharybin (cycles-x) May 12, 2021, 12:56 (GMT) |
Cycles X: Allow adding samples to pixel The idea is to be able to resume sampling pixel after it "skipped" some of the scheduled tiles due to convergence. This is a bit weak concept, but is the most straight forward to implement. This will be needed for the progressive noise floor feature. The current implementation is relying on the fact that the maximum number of samples will not exceed floating point precision: for the range of 0 to 2^24 the worst prevision of the single floating precision is 1. To be more robust for all possible GPUs which might have precision issues this will be changed in the followup commit. |
Commit Details:
Full Hash: e1b6b9702db556853121dfec6c04a242969c83e7
Parent Commit: 90590d7
Lines Changed: +12, -7