Blender Git Commit Log

Git Commits -> Revision e2613e4

Revision e2613e4 by Clément Foucault (master)
April 20, 2018, 16:29 (GMT)
Eevee: Add Velocity pass.

This pass create a velocity buffer which is basically a 2D motion vector
texture. This is not yet used for rendering but will be usefull for motion
blur and temporal reprojection.

Commit Details:

Full Hash: e2613e4051d501c8b553d781cb63d06735968f91
Parent Commit: 358dfe6
Lines Changed: +102, -5

1 Added Path:

/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl (+19, -0) (View)

4 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+72, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+3, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021