Blender Git Commit Log
Git Commits -> Revision e275564
Revision e275564 by Joseph Eagar (sculpt-dev) October 11, 2021, 20:37 (GMT) |
Sculpt: Allow non-manifold collapse * This was always buggy, which is why I have code that detects and snips off non-manifold fins. * Turns out it is more robust to simply allow non-manifold collapses and clean up geometry afterwards. IIRC this is how DynTopo (and the paper it's based off of) originall worked. |
Commit Details:
Full Hash: e2755640c19ff81a1da0af4a8d4bd64c7b513aa6
Parent Commit: cd2646a
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/dyntopo.c (+1, -1) (Diff)