Blender Git Commit Log

Git Commits -> Revision e32bcbd

Revision e32bcbd by Joseph Eagar (sculpt-dev)
October 4, 2021, 07:03 (GMT)
Sculpt: face set extrude now kinda works

Face set extrude now mostly works, thought it's
still buggy and unstable in DynTopo mode.

Interfacing PBVH_BMESH with the BMOp API
turned out to have a few nasty gotchas; the last commit
fixed a lot of things but some rethinking of the basic
design still needs to happen.

Commit Details:

Full Hash: e32bcbd7e8b0076a10f5897c1a4b207da971c938
Parent Commit: 1969510
Lines Changed: +929, -1507

10 Modified Paths:

/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py (+449, -945) (Diff)
/source/blender/blenkernel/BKE_paint.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/dyntopo.c (+5, -6) (Diff)
/source/blender/blenkernel/intern/paint.c (+5, -0) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.h (+2, -0) (Diff)
/source/blender/bmesh/intern/bmesh_operators.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_structure.c (+24, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+26, -4) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+399, -549) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+17, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021