Blender Git Commit Log

Git Commits -> Revision e3b3b32

Revision e3b3b32 by Clément Foucault (master)
January 17, 2019, 18:48 (GMT)
DRW: Use name buffer to request uniform location before drawing.

This is in order to avoid GL call during the "cache creation" phase and
support multithreading.

Commit Details:

Full Hash: e3b3b3207682233978dac5b06aef6748dcc0367c
Parent Commit: dc7e492
Lines Changed: +49, -21

5 Modified Paths:

/source/blender/draw/intern/draw_manager.c (+13, -0) (Diff)
/source/blender/draw/intern/draw_manager.h (+11, -5) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+18, -4) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+1, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021