Blender Git Commit Log

Git Commits -> Revision e3d3ffe

Revision e3d3ffe by Campbell Barton (master)
November 26, 2012, 10:15 (GMT)
fix [#33303] face selection masking for painting does not work with mesh with n-gon
caused by own change to how origindex is used, now if mpoly's CD_ORIGINDEX array is missing its assumes that its the original mpoly array.

Commit Details:

Full Hash: e3d3ffe7469ed2e868968f8c0c4fccb6874378f1
SVN Revision: 52562
Parent Commit: 240ee2f
Lines Changed: +27, -21

6 Modified Paths:

/source/blender/blenkernel/BKE_DerivedMesh.h (+7, -1) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+8, -8) (Diff)
/source/blender/blenkernel/intern/particle.c (+4, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_utils.c (+2, -2) (Diff)
/source/blender/render/intern/source/convertblender.c (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021