Blender Git Commit Log

Git Commits -> Revision e4439dd

Revision e4439dd by Geoffrey Bantle (master)
March 15, 2006, 20:53 (GMT)
2 New tools, 'Loop to region' and 'Region to loop'

-> Loop to Region
Examines the current set of selected edges and seperates them into groups
of 'loops' that each bisect the mesh into two parts. Then for each loop it
selects the smaller 'half' of the mesh.

Example images:
http://www.umsl.edu/~gcbq44/looptoregion2a.jpg
http://www.umsl.edu/~gcbq44/looptoregion2b.jpg

This tool handles multiple loops fine as is shown by these images:
http://www.umsl.edu/~gcbq44/looptoregion1a.jpg
http://www.umsl.edu/~gcbq44/looptoregion1b.jpg

Furthermore it handles 'holes' just fine as well:
http://www.umsl.edu/~gcbq44/looptoregion3a.jpg
http://www.umsl.edu/~gcbq44/looptoregion3b.jpg

-> Region to Loop

This is the 'logical inverse' of loop to region.

Example:
http://www.umsl.edu/~gcbq44/regiontoloop1a.jpg
http://www.umsl.edu/~gcbq44/regiontoloop1b.jpg

Both features can be accessed by the 'Edge Menu' in EditMode (CTRL-E).

Commit Details:

Full Hash: e4439dd0502461332e67854215f3b35381031f5a
SVN Revision: 7081
Parent Commit: e2660f6
Lines Changed: +193, -4

3 Modified Paths:

/source/blender/include/BIF_editmesh.h (+2, -1) (Diff)
/source/blender/src/editmesh_mods.c (+7, -1) (Diff)
/source/blender/src/editmesh_tools.c (+184, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021