Blender Git Commit Log

Git Commits -> Revision e49d955

Revision e49d955 by Clément Foucault (master)
February 18, 2019, 13:17 (GMT)
Wireframe: Refactor to use GL_LINES instead of triangles with alpha blend

This gets rid of the progressive fading of the edges as it does not work
with depth perception (sorting problem with alpha blending).

Commit Details:

Full Hash: e49d9555418d571f0585bf9a33aed90008e72e2c
Parent Commit: 253ff57
Lines Changed: +253, -128

4 Modified Paths:

/source/blender/draw/intern/draw_cache_impl_mesh.c (+203, -12) (Diff)
/source/blender/draw/modes/overlay_mode.c (+33, -54) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+10, -28) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+7, -34) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021