Blender Git Commit Log
Git Commits -> Revision e4c43b3
Revision e4c43b3 by Clément Foucault (temp-ssr) July 20, 2017, 16:40 (GMT) |
Eevee: SSR: Add mipmap filtering and bias to reduce noise. Also fix the roughness factors. |
Commit Details:
Full Hash: e4c43b377d0b3d8957e8328f6cefa2775243b305
Parent Commit: 3c9b318
Lines Changed: +126, -25
1 Added Path:
/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl (+15, -0) (View)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+34, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+57, -23) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+34, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+57, -23) (Diff)