Blender Git Commit Log

Git Commits -> Revision e4ee9de

Revision e4ee9de by Clément Foucault (master)
July 29, 2020, 13:03 (GMT)
GPU: Move gpu_shader.c to C++

We split builtin shader support to its own file to avoid
converting code (lack of designated initializer in C++)
and to reduce file size.

Commit Details:

Full Hash: e4ee9de63899e2da58cdfdd9cbf2ac5bb2e3755a
Parent Commit: 18d2db2
Lines Changed: +1386, -1274

2 Added Paths:

/source/blender/gpu/intern/gpu_shader.cc (+835, -0) (View)
/source/blender/gpu/intern/gpu_shader_builtin.c (+549, -0) (View)

1 Deleted Path:

/source/blender/gpu/intern/gpu_shader.c (+0, -1273)

1 Modified Path:

/source/blender/gpu/CMakeLists.txt (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021