Blender Git Commit Log
Git Commits -> Revision e4ee9de
Revision e4ee9de by Clément Foucault (master) July 29, 2020, 13:03 (GMT) |
GPU: Move gpu_shader.c to C++ We split builtin shader support to its own file to avoid converting code (lack of designated initializer in C++) and to reduce file size. |
Commit Details:
Full Hash: e4ee9de63899e2da58cdfdd9cbf2ac5bb2e3755a
Parent Commit: 18d2db2
Lines Changed: +1386, -1274
2 Added Paths:
/source/blender/gpu/intern/gpu_shader.cc (+835, -0) (View)
/source/blender/gpu/intern/gpu_shader_builtin.c (+549, -0) (View)
/source/blender/gpu/intern/gpu_shader_builtin.c (+549, -0) (View)
1 Deleted Path:
/source/blender/gpu/intern/gpu_shader.c (+0, -1273)
1 Modified Path:
/source/blender/gpu/CMakeLists.txt (+2, -1) (Diff)