Blender Git Commit Log

Git Commits -> Revision e596936

Revision e596936 by Sergey Sharybin (cycles-x)
July 16, 2021, 12:37 (GMT)
Cycles X: Support shadow catcher behind transparent object

Seems to be rather straightforward.
Think initially it was less obvious to do, until we've started to count
number of samples for the shadow catcher pass.

Note that this is only about support of Transparent BSDF. Glass BSDF
can not be supported as it refracts light, which is not possible to
store as a shadow catcher pass.

Differential Revision: https://developer.blender.org/D11946

Commit Details:

Full Hash: e596936336d9a8ac4854a415e00353213f1e0253
Parent Commit: e8bd5a4
Lines Changed: +3, -3

1 Modified Path:

/intern/cycles/kernel/kernel_passes.h (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021