Blender Git Commit Log

Git Commits -> Revision e5c7c21

Revision e5c7c21 by Clément Foucault (master)
October 8, 2018, 15:20 (GMT)
Workbench: Smoke: Port back Flame display

The appearance is a bit different than 2.79 where the flame was just added
on top of the smoke without correct blending.

Now it's much more realistic and using volumetric integration. You can see
the smoke actually masking the flame.

The other difference is that the flame color was not using proper color
managed blending. Now with the use of filmic it shows bright yellow.
This could be adjusted and displayed as a user parameter in the future.

Commit Details:

Full Hash: e5c7c21630f9d67425bb3916cbc51deef185d2be
Parent Commit: 8c4a759
Lines Changed: +134, -3

5 Modified Paths:

/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl (+9, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+12, -2) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+111, -1) (Diff)
/source/blender/makesdna/DNA_smoke_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021