Blender Git Commit Log

Git Commits -> Revision e5e885d

Revision e5e885d by Julian Eisel (master)
December 23, 2018, 21:42 (GMT)
Fix floating panel (HUD) applying DPI incorrectly

ARegion.sizex/y should never have DPI factor applied. For regular panel
regions, DPI will be applied in region_rect_recursive already, causing
it to be applied twice when region size is set dynamically (= based on
content dimensions).

Commit Details:

Full Hash: e5e885d0ecb9430a73e0a904cdb6035a2ef77e98
Parent Commit: 59b530c
Lines Changed: +7, -7

2 Modified Paths:

/source/blender/editors/interface/interface_region_hud.c (+2, -2) (Diff)
/source/blender/editors/screen/area.c (+5, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021