Blender Git Commit Log
Git Commits  -> Revision e683030
		
			
			
		
| Revision e683030 by Brecht Van Lommel (master) July 1, 2013, 14:49 (GMT) | 
| Fix incorrect GLSL bump mapping in editmode when the UV coordinates are flipped, was not passing sign on to GLSL shader. | 
Commit Details:
Full Hash: e6830300b7fbc03f72fbc35cafd35a147bf590dd
SVN Revision: 57906
Parent Commit: 7a304c2
Lines Changed:  +1,  -1
1 Modified Path:
/source/blender/blenkernel/intern/editderivedmesh.c (+1, -1) (Diff)


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021