Blender Git Commit Log
Git Commits -> Revision e6998b6
Revision e6998b6 by Jeroen Bakker (master) April 13, 2018, 13:49 (GMT) |
Workbench: Silhouette shading Currently it uses the `obj->col`. This needs to be made more intelligent with fe collection overrides. |
Commit Details:
Full Hash: e6998b6e62517a658aac5a042beab835e259d7e6
Parent Commit: 31067c9
Lines Changed: +353, -0
6 Added Paths:
/source/blender/draw/engines/workbench/shaders/silhouette_frag.glsl (+8, -0) (View)
/source/blender/draw/engines/workbench/shaders/workbench_vert.glsl (+8, -0) (View)
/source/blender/draw/engines/workbench/workbench_engine.c (+105, -0) (View)
/source/blender/draw/engines/workbench/workbench_engine.h (+32, -0) (View)
/source/blender/draw/engines/workbench/workbench_materials.c (+119, -0) (View)
/source/blender/draw/engines/workbench/workbench_private.h (+74, -0) (View)
/source/blender/draw/engines/workbench/shaders/workbench_vert.glsl (+8, -0) (View)
/source/blender/draw/engines/workbench/workbench_engine.c (+105, -0) (View)
/source/blender/draw/engines/workbench/workbench_engine.h (+32, -0) (View)
/source/blender/draw/engines/workbench/workbench_materials.c (+119, -0) (View)
/source/blender/draw/engines/workbench/workbench_private.h (+74, -0) (View)