Blender Git Commit Log
Git Commits -> Revision e6ff0ec
Revision e6ff0ec by Sergey Sharybin (master) April 14, 2014, 08:10 (GMT) |
Fix T39704: Texture painting fails with different float image working space This was rather a TODO item related on supporting the proper painting color space, but added a small tweaks which will make things working for now in most of the situation (assuming the default view of display is ivnertible, as it is to be expected to be anyway). Shouldn't give much overhead since the conversion processors are cached in the color management code. And for the note: no, projection painting does not requite such a tweak because viewport works in sRGB space anyway. |
Commit Details:
Full Hash: e6ff0ec73da5fa82873ea75f4915b7cf8410c454
Parent Commit: 0d38f21
Lines Changed: +14, -6
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_2d.c (+14, -6) (Diff)