Blender Git Commit Log

Git Commits -> Revision e775f22

July 30, 2021, 14:56 (GMT)
Assets: Replace duplicated asset library reference type from DNA

Since recently it's possible to access assets from outside the
File/Asset Browser, via the asset view template. So we are slowly
moving away from file space specific code to dedicated asset system
code. I introduced `AssetLibraryReference` as a duplicate of
`FileSelectAssetLibraryUID`, with a plan to delete the latter in a
separate cleanup commit. That's exactly what this commit is.

This will cause Asset Browsers to open with the default "Current File"
Asset Library. We could avoid that, but it's a minor issue really.

Commit Details:

Full Hash: e775f2239a15c3b2a648e8618eb105d6f0c21cb7
Parent Commit: 46eeaa0
Committed By: Fabian Schempp
Lines Changed: +27, -40

8 Modified Paths:

/source/blender/blenloader/intern/versioning_300.c (+17, -0) (Diff)
/source/blender/editors/asset/asset_list.cc (+1, -6) (Diff)
/source/blender/editors/space_file/filelist.c (+4, -4) (Diff)
/source/blender/editors/space_file/filelist.h (+2, -2) (Diff)
/source/blender/editors/space_file/filesel.c (+1, -1) (Diff)
/source/blender/editors/space_file/space_file.c (+0, -7) (Diff)
/source/blender/makesdna/DNA_asset_types.h (+0, -1) (Diff)
/source/blender/makesdna/DNA_space_types.h (+2, -19) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021