Blender Git Commit Log

Git Commits -> Revision e8962f9

Revision e8962f9 by Dalai Felinto (master)
October 16, 2017, 18:36 (GMT)
Fix compatibility flag for nodetree

NODE_NEWER_SHADING was introduced in e868b459bb8e however it should have been
added as a bitflag.

BKE_scene_uses_blender_eevee() was used in gpu_shader_output() as a workaround
for compatibility being poorly used.

Anyways this fixes this situation. This is necessary for an upcoming patch, even
though this is considered temporary - since the other NODE_*_SHADING values are
legacy from Blender Internal drawing.

Commit Details:

Full Hash: e8962f90de4222d6f750d3d3478eff65490365d8
Parent Commit: a275815
Lines Changed: +5, -9

4 Modified Paths:

/source/blender/blenkernel/BKE_node.h (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output.c (+0, -4) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021