Blender Git Commit Log
Git Commits -> Revision e8d0e77
Revision e8d0e77 by Sergey Sharybin (master) April 1, 2013, 09:55 (GMT) |
Fix #34813: smooth brush used on a shape key messes up the topology - part2 This reverts rev55642 and fixes issue in a different way. The thing here is: isolated vertices are for sure not in BVH and updating keyblock could not only rely on idea that all vertices are in BVH (no idea why it was noticed just now). Solved in a way, that uses old keyblock coordinates as new keyblock, and then refines it using coordinates from BVH. Hopefully it'll cover all cases now :) |
Commit Details:
Full Hash: e8d0e77856872037635c1d2bcd9a466a715910c4
SVN Revision: 55694
Parent Commit: 271a7a5
Lines Changed: +9, -10
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt.c (+9, -10) (Diff)