Blender Git Commit Log

Git Commits -> Revision ea32a03

Revision ea32a03 by Sergey Sharybin (master)
July 11, 2016, 15:59 (GMT)
Fix T48824: Crash when having too many ray-to-volume intersections

Code might have writing past the array boundaries.

Commit Details:

Full Hash: ea32a0380148b3261679eded2149ebac7e3a15ef
Parent Commit: 8bc6f8b
Lines Changed: +26, -21

4 Modified Paths:

/intern/cycles/kernel/bvh/bvh_shadow_all.h (+5, -5) (Diff)
/intern/cycles/kernel/bvh/bvh_volume_all.h (+8, -6) (Diff)
/intern/cycles/kernel/bvh/qbvh_shadow_all.h (+5, -4) (Diff)
/intern/cycles/kernel/bvh/qbvh_volume_all.h (+8, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021