Blender Git Commit Log

Git Commits -> Revision eb71888

Revision eb71888 by Clément Foucault (master)
April 30, 2018, 14:39 (GMT)
DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.

Because:
- Less redundancy.
- Better suffixes.

Also a few modification to GPU_texture_create_* to simplify the API:
- make the format explicit to the texture creation process.
- remove the component count as it's specified in the GPUTextureFormat.

Commit Details:

Full Hash: eb7188802daf5909351d8a3c01b68303b655c1bc
Parent Commit: 41431ea
Lines Changed: +225, -370

38 Modified Paths:

/source/blender/draw/engines/clay/clay_engine.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_bloom.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+7, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+13, -13) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+8, -8) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+4, -4) (Diff)
/source/blender/draw/intern/draw_common.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+38, -131) (Diff)
/source/blender/draw/intern/DRW_render.h (+9, -35) (Diff)
/source/blender/draw/modes/edit_curve_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/edit_lattice_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/edit_surface_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/edit_text_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/object_mode.c (+5, -5) (Diff)
/source/blender/draw/modes/paint_texture_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/particle_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/sculpt_mode.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+2, -2) (Diff)
/source/blender/gpu/GPU_texture.h (+12, -20) (Diff)
/source/blender/gpu/GPU_viewport.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+7, -7) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+49, -67) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+6, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021