Blender Git Commit Log

Git Commits -> Revision ecee490

Revision ecee490 by Clément Foucault (master)
May 17, 2017, 23:50 (GMT)
Eevee: Some changes to default shader.

Use old BI material prop and use a metallic approach.

Commit Details:

Full Hash: ecee490d1347d7896e670fe7eeb321c8552ef61b
Parent Commit: 60cd996
Lines Changed: +22, -16

3 Modified Paths:

/release/scripts/startup/bl_ui/properties_material.py (+4, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+10, -8) (Diff)
/source/blender/draw/engines/eevee/shaders/default_frag.glsl (+8, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021