Blender Git Commit Log

Git Commits -> Revision ed59d03

Revision ed59d03 by Clément Foucault (master)
June 22, 2017, 01:51 (GMT)
GPUFramebuffer: Add recursive downsampling function.

This special case function enables rendering to a miplevel while using the miplevels above as texture input.
This is needed for some algorithm (i.e. creating a min-max depth pyramid texture).

Commit Details:

Full Hash: ed59d03bfcac7e0b21c82febe6b6f2f786b62034
Parent Commit: fe2ff3f
Lines Changed: +70, -18

4 Modified Paths:

/source/blender/draw/intern/draw_manager.c (+6, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+3, -0) (Diff)
/source/blender/gpu/GPU_framebuffer.h (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+57, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021