Blender Git Commit Log
Git Commits -> Revision f0d6879
Revision f0d6879 by Clément Foucault (master) April 5, 2019, 12:22 (GMT) |
Fix T62892 EEVEE HDRI lightning glitch Clamp the texture at sampling time. This is not the best way to do it but this is the fastest/simplest. The cost is rather negligeable. |
Commit Details:
Full Hash: f0d6879f5c7998be98ac406bd6ddaa5104961206
Parent Commit: a180b75
Lines Changed: +10, -7
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+10, -7) (Diff)