Blender Git Commit Log
Git Commits -> Revision f29ff14
Revision f29ff14 by Sergey Sharybin (master) October 25, 2017, 09:25 (GMT) |
Depsgraph: Remove bunch of debug code Was never actually used and implementation seems to be slow: we shouldn't be doing per-node evaluation hash lookups, adds too much overhead. We can instead store statistics in the node itself, and maybe even group them somehow. Ideally such a statistics should be user-friendly so riggers and animators can see exactly what's happening. |
Commit Details:
Full Hash: f29ff14d6e369d77878769329fc6b08478a54a03
Parent Commit: 2103194
Lines Changed: +1, -392
2 Deleted Paths:
/source/blender/depsgraph/intern/eval/deg_eval_debug.cc (+0, -250)
/source/blender/depsgraph/intern/eval/deg_eval_debug.h (+0, -79)
/source/blender/depsgraph/intern/eval/deg_eval_debug.h (+0, -79)