Blender Git Commit Log
Git Commits -> Revision f2e055f
Revision f2e055f by Dalai Felinto (master) July 19, 2011, 01:41 (GMT) |
bugfix: [#27348] blenderplayer showing a different viewport size in 2.57b I believe this bug was there since we (me) moved the game settings to scene->gm Since I was here I added support for x/y non square aspect pixels (i.e. anamorphic) we were already using it for videotexture so I don't know why we were not here. Tested in OSX, but it should be working in all OSs. |
Commit Details:
Full Hash: f2e055f4a480e5f8cc143b6252cd6a5f6cea05c4
SVN Revision: 38501
Parent Commit: ce0ad0b
Lines Changed: +2, -2
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -2) (Diff)