Blender Git Commit Log
Git Commits -> Revision f456cc7
May 28, 2015, 13:40 (GMT) |
Fix grid not being in the proper place (transform). Basically the smoke simulator uses the MAC grid approach meaning that the fields (like density, heat...) are cell centered. On the other hand VDB uses a node center storage; this implies that we have to offset the position of the grid by half a voxel in each direction. |
Commit Details:
Full Hash: f456cc75f2003c8c5cae60f205598c6e1dfb5261
Parent Commit: 543ee79
Lines Changed: +12, -0
1 Modified Path:
/source/blender/blenkernel/intern/smoke.c (+12, -0) (Diff)