Blender Git Commit Log

Git Commits -> Revision f492c8d

Revision f492c8d by Jeroen Bakker (master)
September 15, 2020, 10:33 (GMT)
Image Editor: Make Rendering of Pure Emissive Colors Optional

There are some areas that don't handle pure emissive colors well. For
example erasing alpha using 2d or 3d painting. Or blurring an image in
the compositor.

This patch makes the rendering of pure emissive colors optional. In the
side panel of the Image editor it can still be enabled when needed.

There currently isn't a better place to store it as it is related on how
the image (or a layer of the image) is created. A future design needs to
make sure that the full workflow is supported.

Commit Details:

Full Hash: f492c8d488b7eb2166ca894e10a8128a1678a885
Parent Commit: 60fee78
Lines Changed: +19, -2

6 Modified Paths:

/release/scripts/startup/bl_ui/space_image.py (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+2, -1) (Diff)
/source/blender/draw/engines/image/image_engine.c (+3, -0) (Diff)
/source/blender/draw/engines/image/shaders/engine_image_frag.glsl (+7, -0) (Diff)
/source/blender/makesdna/DNA_space_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021