Blender Git Commit Log
Git Commits -> Revision f5c526f
Revision f5c526f by Sergey Sharybin (texture_nodes_refactor) October 11, 2014, 13:22 (GMT) |
Port texture nodes to the exec pool in renderer This only makes it so renderer uses the proper API to deal with the tree evaluation. Tree nodes still does nothing because all the delegate system has been just removed. Painting and sculpting will also fail and abort . |
Commit Details:
Full Hash: f5c526f29cb1d10538105c151daba60bec3377bf
Parent Commit: 4bd79ac
Lines Changed: +42, -15
6 Modified Paths:
/source/blender/blenkernel/BKE_node.h (+3, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_cursor.c (+4, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+4, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+4, -2) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+7, -2) (Diff)
/source/blender/render/intern/source/render_texture.c (+20, -7) (Diff)
/source/blender/editors/sculpt_paint/paint_cursor.c (+4, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+4, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+4, -2) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+7, -2) (Diff)
/source/blender/render/intern/source/render_texture.c (+20, -7) (Diff)