Blender Git Commit Log

Git Commits -> Revision f5f25b81

Revision f5f25b81 by Campbell Barton (master)
June 17, 2012, 09:58 (GMT)
style cleanup:
also fix for building ghost test and fix double free in one of the tests

Commit Details:

Full Hash: f5f25b81e8963aeba0a4c09f09358de070e0f927
SVN Revision: 48007
Parent Commit: 245c94a
Lines Changed: +2063, -2059

66 Modified Paths:

/extern/recastnavigation/recast-capi.cpp (+1, -1) (Diff)
/intern/bsp/test/BSP_GhostTest/plyfile.c (+1889, -1888) (Diff)
/intern/elbeem/intern/controlparticles.cpp (+4, -4) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+2, -2) (Diff)
/intern/ghost/test/gears/GHOST_C-Test.c (+0, -1) (Diff)
/intern/ghost/test/gears/GHOST_Test.cpp (+1, -1) (Diff)
/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp (+5, -5) (Diff)
/source/blender/avi/intern/avi.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/cloth.c (+6, -6) (Diff)
/source/blender/blenkernel/intern/collision.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/curve.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/implicit.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/lattice.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+1, -1) (Diff)
/source/blender/blenlib/intern/string_utf8.c (+1, -1) (Diff)
/source/blender/blenlib/intern/threads.c (+3, -3) (Diff)
/source/blender/blenlib/intern/voronoi.c (+16, -16) (Diff)
/source/blender/collada/AnimationExporter.cpp (+1, -1) (Diff)
/source/blender/collada/MaterialExporter.cpp (+1, -1) (Diff)
/source/blender/compositor/intern/COM_WorkScheduler.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp (+1, -1) (Diff)
/source/blender/editors/animation/keyframes_general.c (+1, -1) (Diff)
/source/blender/editors/interface/interface_draw.c (+5, -3) (Diff)
/source/blender/editors/interface/interface_icons.c (+1, -1) (Diff)
/source/blender/editors/interface/resources.c (+2, -1) (Diff)
/source/blender/editors/object/object_lattice.c (+2, -2) (Diff)
/source/blender/editors/screen/screen_ops.c (+3, -3) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/space_image/space_image.c (+1, -1) (Diff)
/source/blender/editors/space_node/drawnode.c (+8, -8) (Diff)
/source/blender/editors/space_text/text_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+2, -2) (Diff)
/source/blender/editors/transform/transform_snap.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_nodetree_types.h (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_smoke.c (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_tracking.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mask.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_particle_info.c (+6, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_coord.c (+1, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_texture.c (+1, -1) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+3, -3) (Diff)
/source/blender/python/mathutils/mathutils_Vector.c (+1, -1) (Diff)
/source/blender/render/intern/source/volumetric.c (+2, -2) (Diff)
/source/blender/render/intern/source/zbuf.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+2, -2) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+6, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+7, -6) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+7, -7) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021