Blender Git Commit Log

Git Commits -> Revision 245c94a

Revision 245c94a by Mitchell Stokes (master)
June 17, 2012, 07:59 (GMT)
Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" reported by Alex Fraser.

Custom shaders is a case where the BGE can be using GLSL materials and still need to upload textures without bf_gpu. I tweaked some logic to handle this special case and added more comments.

Commit Details:

Full Hash: 245c94a75e60c2c0b58c1f39d189258e2e424e29
SVN Revision: 48006
Parent Commit: 0df30d1
Lines Changed: +2, -1

1 Modified Path:

/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021