Blender Git Commit Log
Git Commits -> Revision f71ff86
Revision f71ff86 by Mitchell Stokes (master) January 4, 2011, 07:43 (GMT) |
Fix to make two-side texface option work with modifiers in the BGE. However, there appear to be some issues when a mesh has mixed two-side and non two-side faces. I think it's a problem in the converter and possibly related to this bug: https://projects.blender.org/tracker/index.php?func=detail&aid=24948&group_id=9&atid=306 |
Commit Details:
Full Hash: f71ff8639cecba62c0477790eea8159d6d75e3c5
SVN Revision: 34057
Parent Commit: 34fe2cd
Lines Changed: +7, -0
1 Modified Path:
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+7, -0) (Diff)