Blender Git Commit Log

Git Commits -> Revision f7a24a2

Revision f7a24a2 by Dalai Felinto (master)
February 5, 2010, 00:51 (GMT)
BGE: Sound Actuator API
act.time can set the sound position (float in seconds)
act.is3D RO gives you the dimension of the audio
act.minGain3D, maxGain3D ... set the 3D parameters of the sound

** PyDoc to be done. Jörg Müller (NeXyon) do you want to document them? The file is here:
//source/gameengine/PyDoc/GameTypes.py


+ adding a missing n to KX_Scene.cpp. (kind of typo)

Commit Details:

Full Hash: f7a24a25bac02f7e74bd01451046a2ed0f89bb20
SVN Revision: 26616
Parent Commit: f32df64
Lines Changed: +134, -1

3 Modified Paths:

/source/gameengine/Ketsji/KX_Scene.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+128, -0) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.h (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021