Blender Git Commit Log
Git Commits -> Revision f962afa
Revision f962afa by Antonis Ryakiotakis (soc-2013-paint) April 23, 2014, 23:21 (GMT) |
Support for node materials in texture painting. This will just enamerate any image nodes in the node tree and use that. |
Commit Details:
Full Hash: f962afadf4620718e430dd4bcff994be9401e496
Parent Commit: d11903b
Lines Changed: +118, -62
7 Modified Paths:
/source/blender/blenkernel/BKE_material.h (+4, -2) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+50, -17) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+42, -39) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_material.c (+17, -0) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+50, -17) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+42, -39) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_material.c (+17, -0) (Diff)