Blender Git Commit Log
Git Commits -> Revision f990c23
Revision f990c23 by Sergey Sharybin (master) July 3, 2019, 09:54 (GMT) |
Fix T66366: Multi object edit makes blender crash Two issues here: - Evaluated object data is to only be updated for selection only after modifier stack is done its job. Otherwise it's possible to have selection batch update called on an input data, at the same time as original object data is being evaluated. - If object's modifier stack did not create its own evaluated mesh (in case when there is no effective modifiers, for example) can not update selection on object's data, as it might cause threading issues between objects sharing same data. |
Commit Details:
Full Hash: f990c23bcfb5cb72b53d2b3cc93062fd814eeebe
Parent Commit: 055289a
Lines Changed: +13, -1