Blender Git Commit Log

Git Commits -> Revision fb053ae

Revision fb053ae by Sergey Sharybin (master)
January 18, 2019, 11:29 (GMT)
Multires: Correct averaging

Before that only normal component was averaged, which is not
really correct.

Unfortunately, the new code is somewhat slower due to more
involved math to deal properly with non-quad faces, but the
plan is to move averaging from runtime to edit time, This
means, that mdisps will always be continuous around the edges
and no averaging on every frame change of animated character
will be needed.

Commit Details:

Full Hash: fb053ae2e5676e61b7b10d5ee730ee24fd13fa46
Parent Commit: cb5302f
Lines Changed: +207, -75

4 Modified Paths:

/source/blender/blenkernel/BKE_subdiv.h (+5, -0) (Diff)
/source/blender/blenkernel/intern/multires_reshape.c (+4, -3) (Diff)
/source/blender/blenkernel/intern/subdiv_displacement_multires.c (+190, -72) (Diff)
/source/blender/blenkernel/intern/subdiv_inline.h (+8, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021