Blender Git Commit Log

Git Commits -> Revision fc2b966

Revision fc2b966 by Sergey Sharybin (master)
November 29, 2019, 13:39 (GMT)
Refactor: Add C++ guard code to headers

C++ is used more and more, and it is becoming more and more annoying to
keep track of whether header have C++ guard or not.

Is easier and more clear to be consistent in all headers and have such
guards in all headers.

Commit Details:

Full Hash: fc2b966fc7235a99d73e9d40736adf70f86ce506
Parent Commit: ff9d33a
Lines Changed: +76, -5

10 Modified Paths:

/source/blender/blenkernel/BKE_action.h (+4, -5) (Diff)
/source/blender/blenkernel/BKE_animsys.h (+8, -0) (Diff)
/source/blender/blenkernel/BKE_modifier.h (+8, -0) (Diff)
/source/blender/blenkernel/BKE_sequencer.h (+8, -0) (Diff)
/source/blender/blenkernel/BKE_sound.h (+8, -0) (Diff)
/source/blender/draw/DRW_engine.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_action_types.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_mesh_types.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_movieclip_types.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_sequence_types.h (+8, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021