Blender Git Commit Log

Git Commits -> Revision fc3cd6e

Revision fc3cd6e by Campbell Barton (master)
July 14, 2012, 15:29 (GMT)
replace masking rasterizer with a more simple geometry based rasterizer (for the compositor).

notes:
- uncomment #define USE_RASKTER in BKE_mask.h to use the previous mask rasterizer.
- slightly slower for regular masks but significantly faster for feather.
- main benefit is that it threads well so works nice for tile compositor.
- feather is lower quality, can use some improvements here.
- feather can also use some interpolation enhancements, will do later.

Commit Details:

Full Hash: fc3cd6eb801d6c9a6a95d63198f0c815d4deb072
SVN Revision: 48914
Parent Commit: 01c3db1
Lines Changed: +1, -1

1 Modified Path:

/source/blender/blenkernel/BKE_mask.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021