Blender Git Commit Log
Git Commits -> Revision ff01244
Revision ff01244 by Pablo Dobarro (master) March 1, 2020, 19:05 (GMT) |
Sculpt: Hardness brush property The hardness property moves the brush falloff towards the edges, making the brush sharper. This should be the intended way to control the brush falloff instead of tweaking the falloff curve manually, as it can be mapped to pressure to make the falloff variable during the stroke. It is also a good idea to show in the UI that the custom curves is an advance features and it should almost never be modified when sculpting/ painting unless you want to create some advanced effects. By modifying the curves freely it is really easy to break the brushes and make them produce artifacts. This needs to be done in a later after merging the pending projects to reorganize all the brush properties accordingly. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6902 |
Commit Details:
Full Hash: ff0124418f42dc12f31b00faf23276db961e2e51
Parent Commit: fc7fdc5
Lines Changed: +25, -2
5 Modified Paths:
/release/scripts/startup/bl_ui/properties_paint_common.py (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+13, -1) (Diff)
/source/blender/makesdna/DNA_brush_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+7, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+13, -1) (Diff)
/source/blender/makesdna/DNA_brush_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+7, -0) (Diff)