Blender Git Commit Log

Git Commits -> Revision ff1eb96

Revision ff1eb96 by Daniel Stokes (soc-2011-cucumber)
June 29, 2011, 09:36 (GMT)
Added a UI option to set the storage type (useful for debugging/testing for older hardware). Default is an auto select. This also simplifies the code to instantiate the rasterizer.

Commit Details:

Full Hash: ff1eb9610ce7fed22b15161f295a75d910c71f95
SVN Revision: 37943
Parent Commit: 561a2f6
Lines Changed: +39, -31

9 Modified Paths:

/release/scripts/startup/bl_ui/properties_game.py (+3, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+8, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+13, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+3, -13) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+3, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+6, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+1, -1) (Diff)
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