Blender Git Commit Log

Git Commits -> Revision ffbe421

Revision ffbe421 by Andre Susano Pinto (master)
June 20, 2008, 21:36 (GMT)

Commit Details:

Full Hash: ffbe42129e0d043214daf9b07125d9d8140d1c74
SVN Revision: 15293
Parent Commit: 824eac5
Lines Changed: +25939, -4397

15 Added Paths:

/extern/glew/CMakeLists.txt (+33, -0) (View)
/extern/glew/include/GL/glew.h (+9797, -0) (View)
/extern/glew/include/GL/glxew.h (+1062, -0) (View)
/extern/glew/include/GL/wglew.h (+934, -0) (View)
/extern/glew/make/msvc_7_0/glew_vc7.vcproj (+146, -0) (View)
/extern/glew/README.txt (+18, -0) (View)
/extern/glew/SConscript (+12, -0) (View)
/extern/glew/src/glew.c (+9756, -0) (View)
/extern/glew/src/Makefile (+56, -0)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+797, -0) (View)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+133, -0) (View)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+127, -0) (View)
/source/gameengine/Converter/BL_ShapeDeformer.h (+93, -0) (View)
/source/gameengine/Ketsji/BL_BlenderShader.cpp (+149, -0) (View)
/source/gameengine/Ketsji/BL_BlenderShader.h (+44, -0) (View)

4 Deleted Paths:

/source/gameengine/BlenderRoutines/mac_compat_glext.h (+0, -132)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h (+0, -150)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/EXT_separate_specular_color.h (+0, -12)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py (+0, -627)

141 Modified Paths:

/blenderplayer/CMakeLists.txt (+1, -0) (Diff)
/extern/CMakeLists.txt (+3, -0) (Diff)
/extern/make/msvc_7_0/extern.sln (+65, -0) (Diff)
/extern/Makefile (+1, -1) (Diff)
/extern/SConscript (+2, -0) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+4, -4) (Diff)
/projectfiles_vc7/blender/blender.vcproj (+2, -2) (Diff)
/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj (+6, -3) (Diff)
/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj (+6, -0) (Diff)
/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj (+2, -2) (Diff)
/projectfiles_vc7/gameengine/converter/KX_converter.vcproj (+12, -0) (Diff)
/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj (+2, -2) (Diff)
/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj (+4, -4) (Diff)
/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj (+12, -6) (Diff)
/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj (+6, -15) (Diff)
/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj (+6, -6) (Diff)
/release/scripts/ms3d_import.py (+119, -13) (Diff)
/release/scripts/vrml97_export.py (+56, -24) (Diff)
/source/blender/blenkernel/BKE_action.h (+5, -0) (Diff)
/source/blender/blenkernel/BKE_key.h (+11, -0) (Diff)
/source/blender/blenkernel/BKE_scene.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+22, -2) (Diff)
/source/blender/blenkernel/intern/armature.c (+30, -31) (Diff)
/source/blender/blenkernel/intern/key.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/modifier.c (+199, -8) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -0) (Diff)
/source/blender/blenkernel/intern/sca.c (+1, -0) (Diff)
/source/blender/blenlib/intern/util.c (+13, -6) (Diff)
/source/blender/blenloader/intern/readfile.c (+8, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/imbuf/intern/cineon/dpxlib.c (+40, -5) (Diff)
/source/blender/include/BDR_editcurve.h (+1, -0) (Diff)
/source/blender/include/BIF_oops.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+4, -2) (Diff)
/source/blender/makesdna/DNA_space_types.h (+1, -0) (Diff)
/source/blender/nodes/intern/CMP_nodes/CMP_math.c (+17, -1) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_math.c (+17, -1) (Diff)
/source/blender/python/api2_2x/Mathutils.c (+27, -22) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/shadbuf.c (+2, -2) (Diff)
/source/blender/src/buttons_editing.c (+7, -4) (Diff)
/source/blender/src/buttons_logic.c (+13, -1) (Diff)
/source/blender/src/CMakeLists.txt (+1, -1) (Diff)
/source/blender/src/drawaction.c (+1, -1) (Diff)
/source/blender/src/drawnode.c (+1, -1) (Diff)
/source/blender/src/drawoops.c (+9, -0) (Diff)
/source/blender/src/editcurve.c (+56, -0) (Diff)
/source/blender/src/editobject.c (+4, -1) (Diff)
/source/blender/src/header_oops.c (+3, -1) (Diff)
/source/blender/src/Makefile (+1, -0) (Diff)
/source/blender/src/oops.c (+96, -18) (Diff)
/source/blender/src/SConscript (+1, -1) (Diff)
/source/blender/src/transform_constraints.c (+16, -0) (Diff)
/source/blender/src/transform_snap.c (+88, -66) (Diff)
/source/blender/src/usiblender.c (+9, -3) (Diff)
/source/blender/src/view.c (+36, -24) (Diff)
/source/creator/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+22, -28) (Diff)
/source/gameengine/BlenderRoutines/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+2, -6) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+18, -41) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+2, -11) (Diff)
/source/gameengine/BlenderRoutines/Makefile (+2, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+1, -0) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+4, -4) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+4, -3) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+60, -31) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+47, -0) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+36, -4) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+108, -52) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+6, -5) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+38, -51) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+16, -19) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+70, -12) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+45, -34) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+13, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+5, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+25, -0) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+1, -1) (Diff)
/source/gameengine/GamePlayer/common/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.h (+6, -12) (Diff)
/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp (+1, -18) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+3, -11) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+4, -11) (Diff)
/source/gameengine/GamePlayer/common/Makefile (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+2, -1) (Diff)
/source/gameengine/GamePlayer/ghost/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+10, -33) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/Makefile (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+2, -1) (Diff)
/source/gameengine/Ketsji/BL_Material.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+2, -1) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+119, -187) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+49, -112) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+181, -110) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+11, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+28, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+17, -3) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+12, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+20, -48) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+69, -61) (Diff)
/source/gameengine/Ketsji/KX_SG_NodeRelationships.h (+15, -0) (Diff)
/source/gameengine/Ketsji/Makefile (+1, -0) (Diff)
/source/gameengine/Ketsji/SConscript (+1, -1) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+4, -2) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/Rasterizer/Makefile (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+31, -47) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_Deformer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+0, -6) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+6, -23) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+5, -34) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+18, -14) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+5, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+27, -649) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+4, -503) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+7, -12) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+253, -802) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+12, -25) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+183, -131) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h (+6, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript (+3, -3) (Diff)
/source/gameengine/Rasterizer/SConscript (+1, -1) (Diff)
/source/gameengine/SceneGraph/SG_Node.cpp (+11, -0) (Diff)
/source/gameengine/SceneGraph/SG_Node.h (+8, -0) (Diff)
/source/gameengine/SceneGraph/SG_ParentRelation.h (+10, -0) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+7, -0) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.h (+4, -0) (Diff)
/source/Makefile (+1, -0) (Diff)
/source/nan_definitions.mk (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021