June 25, 2021, 15:34 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 18, 2021, 15:21 (GMT) |
Fix error, assert for null mesh result at start |
June 18, 2021, 00:23 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 16, 2021, 22:30 (GMT) |
Fix order of assigning geometry set and BKE_object_eval_assign_data |
June 16, 2021, 21:52 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 14, 2021, 06:14 (GMT) |
WIP: Geometry Nodes: Support nodes modifier on curve objects With this commit, curve objects support the nodes modifier. The goal is that nodes modifiers will read curve data as the original curve, unless they are placed after a modifier that must tessalate the curve (convert it to a mesh). Always converting to a mesh in that case is basically just a formalization of the behavior that was already present after recent fixes for 2.8 versions last year and two years ago. For more controlled explicit conversions between data types, using geometry nodes makes so much more sense anyway. TODO: - Add more code comments - Fix memory leak(s?) - Fix geometry components besides mesh don't display in viewport. Differential Revision: https://developer.blender.org/D11597 |
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