March 31, 2017, 06:13 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 06:11 (GMT) |
Merge branch 'blender2.8' into custom-manipulators Note, this doesn't use the changes from 2.8x, since the code was so different. Move to use imm API will need to be done manually. |
March 31, 2017, 05:58 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 05:52 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 05:49 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 05:45 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 04:26 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 04:14 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 04:13 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 31, 2017, 04:01 (GMT) |
Add missing header (for abort) |
March 30, 2017, 07:11 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:23 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:23 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:08 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
February 12, 2017, 20:27 (GMT) |
Merge branch 'blender2.8' into custom-manipulators Conflicts: source/blender/blenkernel/intern/library_query.c source/blender/editors/include/ED_transform.h source/blender/editors/interface/resources.c source/blender/editors/transform/transform_manipulator.c |
January 29, 2017, 23:16 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
January 29, 2017, 23:15 (GMT) |
Fix compile error |
January 20, 2017, 16:05 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
January 14, 2017, 16:50 (GMT) |
Merge branch 'blender2.8' into custom-manipulators Conflicts: source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c |
December 16, 2016, 00:20 (GMT) |
Don't limit manipulator scale to 200 |
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