February 8, 2015, 16:50 (GMT) |
Merge remote-tracking branch 'origin/master' into cycles-ptex-49 |
February 8, 2015, 16:45 (GMT) |
Ptex+Cuda compilation fix |
February 8, 2015, 16:26 (GMT) |
Improve performance of mesh iteration in ptex_pack_loops |
February 8, 2015, 15:11 (GMT) |
Add missing OIIO include dirs for CMake in extern/ptex |
February 8, 2015, 15:05 (GMT) |
Naming cleanup: better consistency in extern/ptex |
February 8, 2015, 13:22 (GMT) |
Minor includes cleanup in bke_ptex.c |
February 8, 2015, 13:18 (GMT) |
Merge remote-tracking branch 'origin/master' into cycles-ptex-49 |
February 8, 2015, 01:04 (GMT) |
Move some of the Ptex code behind a WITH_PTEX ifdef Can be set via WITH_PTEX in CMake or WITH_BF_PTEX in SCons. Not well tested yet. |
February 7, 2015, 21:56 (GMT) |
Minor code cleanups for Ptex |
February 7, 2015, 20:39 (GMT) |
Minor code cleanups for Ptex |
February 7, 2015, 20:32 (GMT) |
Merge remote-tracking branch 'origin/master' into cycles-ptex-49 |
February 7, 2015, 20:14 (GMT) |
Fix linker error in blenderplayer Added extern_ptex to list of link libraries. |
February 7, 2015, 20:13 (GMT) |
Compilation fix for game engine Added null parameter to GPU_material_bind. |
February 6, 2015, 16:19 (GMT) |
Hacky fix for saving texpaint ptex changes |
February 6, 2015, 16:19 (GMT) |
Add Ptex UV interpolation to subsurf modifier |
February 6, 2015, 16:19 (GMT) |
Allow ptex node to be a texpaint slot |
February 6, 2015, 16:19 (GMT) |
Temporary hack to ensure packed image pointer |
February 6, 2015, 16:19 (GMT) |
Add Ptex mesh operators - Add Ptex layer - Remove Ptex layer - Halve/double resolution of selected faces - Import Ptex data into a new layer (TODO, should open a file browser but for now it's hardcoded to a path on my machine) |
February 6, 2015, 16:19 (GMT) |
Add Ptex support to Cycles image node, also add Ptex node |
February 6, 2015, 16:19 (GMT) |
Add Ptex to mesh-data UI |
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