| November 26, 2017, 20:25 (GMT) | 
| Cycles: Code style cleanup | 
| November 26, 2017, 20:25 (GMT) | 
| Cycles: Fixed Embree Volume rendering when the camera is inside a volume | 
| November 26, 2017, 20:25 (GMT) | 
| Cycles: Matched motion interpolation to Embree's interpolation When Embree is turned on, the transform matrices of motion steps are now interpolated linearly (the wrong way). Cycles itself has a better way of interpolating, but when mixing it with Embree's direct matrix interpolation, it results in artefacts. | 
| November 26, 2017, 20:25 (GMT) | 
| Cycles: Fixed a crash when setting up Embree hair curves | 
| November 26, 2017, 20:12 (GMT) | 
| Cycles: Fixed wrong Embree line intersections Line segments should not go through the backfacing test. | 
| November 26, 2017, 20:12 (GMT) | 
| Cycles: Set the compact flag on Embree to save memory | 
| November 26, 2017, 20:12 (GMT) | 
| Cycles: removed use of constexpr to stay compatible with pre-C++11 compilers | 
| November 26, 2017, 20:12 (GMT) | 
| Cycles: Extended Embree integration Implemented ribbon curves and thick curves for hair. Embree now obeys the static/dynamic BVH setting. | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: fixed some warnings in embree integration | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: improvements to hair rendering using embree | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: improved defaults for embree option, enable embree in the UI only when a CPU device is selected | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: Added Embree to Unix CMake files | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: Fixed parametric coordinates for hair intersections with Embree | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: embree hair now uses curve and not line segments, no more intersection filters for closest hit queries | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: Added runtime checks for Embree build. If Embree is not configured correctly, it will print warnings to the console. | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: Added support for BVH refitting/dynamic meshes with embree | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: prevented interactive rendering from crashing with Embree when objects are made invisible - RTCScenes now only get deleted by the top level BVH | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: fixed Windows build with Embree | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: fixed Embree transparent shadow ray intersection to terminate properly when opaque objects are hit | 
| November 26, 2017, 13:45 (GMT) | 
| Cycles: added memory and progress callbacks to embree | 
|  | |


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021