Blender Git Commits

Blender Git "depsgraph_refactor" branch commits.

Page: 35 / 59

March 14, 2014, 11:46 (GMT)
Fix for depsgraph rebuilding: Old depsgraph needs to be freed first,
otherwise relations get added repeatedly.
March 14, 2014, 11:32 (GMT)
Print relation names as labels.
March 14, 2014, 11:17 (GMT)
Removed unused graphviz debug code.
March 14, 2014, 11:10 (GMT)
Basic DepsNode type in RNA and a root_node property in the Depsgraph.
March 14, 2014, 11:10 (GMT)
Few graphviz improvements:
* Handle all the nodes in Depsgraph (probably still incomplete)
* Print basic relations
* Nicer color for nodes based on types
March 14, 2014, 11:10 (GMT)
Added a few missing struct tags in depsgraph_types.h.
March 14, 2014, 11:10 (GMT)
Specialized graphviz debug output function.

This function directly prints a graphviz representation into a file.
Eventually this could be replaced by a python script, but that requires
a full RNA representation of the depsgraph.
March 14, 2014, 11:10 (GMT)
Disabled params node assert for now, these should always be created
eventually.
March 14, 2014, 03:25 (GMT)
Renaming "valency" field of DepsNodes to align better with revised naming in master
March 14, 2014, 03:24 (GMT)
Spelling/Typo fixes
March 14, 2014, 01:30 (GMT)
Fix for linking error with scons + windows/mingw

DEG_graph_build_from_scene() was not found by the linker in the RNA code
March 14, 2014, 00:28 (GMT)
Scons support for depsgraph module
March 13, 2014, 16:52 (GMT)
Fix for texture slot graph: MTex in materials can be NULL for
unassigned slots.
March 13, 2014, 16:48 (GMT)
Added dummy implementations for the remaining function stubs.
March 13, 2014, 16:42 (GMT)
Fix for linker error, bf_rna depends on bf_depsgraph.
March 13, 2014, 16:26 (GMT)
Expose the depsgraph in the scene RNA (for testing at least).
March 13, 2014, 16:24 (GMT)
Missing types in depsgraph_intern.h.

Have to include the depsgraph_types.h here for the enums.
March 13, 2014, 13:59 (GMT)
Simple scene integration for the depsgraph by storing a Depsgraph
pointer in the Scene struct (like the old DAG).

This may eventually be replaced, but is the easiest way to test the new
implementation for now and should be simple to remove later on.
March 13, 2014, 13:36 (GMT)
Skeleton RNA for the depsgraph.

Almost all RNA for the depsgraph will be read-only. This is intended as
a way for external tools (debugging) to read the dependency graph,
without actually modifying it.
March 12, 2014, 18:39 (GMT)
Proxy node type was using wrong type identifier.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021