Blender Git Commits

Blender Git "fluid-mantaflow" branch commits.

Page: 27 / 50

August 16, 2016, 11:15 (GMT)
fix in pointcache: make sure file is saved before trying to write liquid cache
August 16, 2016, 11:12 (GMT)
cleanup for filenames and classes: SMOKE -> FLUID
August 15, 2016, 20:59 (GMT)
now using scene gravity in all mantaflow scripts (smoke and liquid)
August 15, 2016, 20:54 (GMT)
refactored mantaflow scripts
August 13, 2016, 21:55 (GMT)
fix for openvdb caching
August 12, 2016, 14:21 (GMT)
removed smoke flames tab (was re-added after merge with master)
August 12, 2016, 14:06 (GMT)
another cleanup for viewport switch. removed old 'show high resolution' check-box.
August 12, 2016, 13:33 (GMT)
updated manta pp files
August 12, 2016, 12:17 (GMT)
Merge branch 'master' into fluid-mantaflow
August 12, 2016, 10:45 (GMT)
disable high resolution liquid for now. high res loop in manta script needs some more work.
August 12, 2016, 10:35 (GMT)
preparations for liquid high resolution
August 11, 2016, 15:12 (GMT)
fix for viewport geometry mode
August 11, 2016, 13:45 (GMT)
removed preview resolution field. will not be needed
August 11, 2016, 13:22 (GMT)
hooked up viewport viewing mode switch
August 10, 2016, 21:36 (GMT)
fix for manta liquid inflow and some general code cleanup in liquid script
August 10, 2016, 20:10 (GMT)
UI changes: renamed modifier label and some preparations for liquid high res mode
August 9, 2016, 13:24 (GMT)
fix for outflow: only delete content from cells inside mesh
August 9, 2016, 13:23 (GMT)
border collisions now work for smoke AND liquids
August 8, 2016, 22:10 (GMT)
added 'Quick Liquid' script (similar to exisiting 'Quick Smoke' and 'Quick Fluid')
August 8, 2016, 19:21 (GMT)
fixed viewport bug: objects inside smoke or liquid domain are now visible
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021