August 16, 2016, 11:15 (GMT) |
fix in pointcache: make sure file is saved before trying to write liquid cache |
August 16, 2016, 11:12 (GMT) |
cleanup for filenames and classes: SMOKE -> FLUID |
August 15, 2016, 20:59 (GMT) |
now using scene gravity in all mantaflow scripts (smoke and liquid) |
August 15, 2016, 20:54 (GMT) |
refactored mantaflow scripts |
August 13, 2016, 21:55 (GMT) |
fix for openvdb caching |
August 12, 2016, 14:21 (GMT) |
removed smoke flames tab (was re-added after merge with master) |
August 12, 2016, 14:06 (GMT) |
another cleanup for viewport switch. removed old 'show high resolution' check-box. |
August 12, 2016, 13:33 (GMT) |
updated manta pp files |
August 12, 2016, 12:17 (GMT) |
Merge branch 'master' into fluid-mantaflow |
August 12, 2016, 10:45 (GMT) |
disable high resolution liquid for now. high res loop in manta script needs some more work. |
August 12, 2016, 10:35 (GMT) |
preparations for liquid high resolution |
August 11, 2016, 15:12 (GMT) |
fix for viewport geometry mode |
August 11, 2016, 13:45 (GMT) |
removed preview resolution field. will not be needed |
August 11, 2016, 13:22 (GMT) |
hooked up viewport viewing mode switch |
August 10, 2016, 21:36 (GMT) |
fix for manta liquid inflow and some general code cleanup in liquid script |
August 10, 2016, 20:10 (GMT) |
UI changes: renamed modifier label and some preparations for liquid high res mode |
August 9, 2016, 13:24 (GMT) |
fix for outflow: only delete content from cells inside mesh |
August 9, 2016, 13:23 (GMT) |
border collisions now work for smoke AND liquids |
August 8, 2016, 22:10 (GMT) |
added 'Quick Liquid' script (similar to exisiting 'Quick Smoke' and 'Quick Fluid') |
August 8, 2016, 19:21 (GMT) |
fixed viewport bug: objects inside smoke or liquid domain are now visible |
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